Interview with David Mllerstedt, Head of Audio, DICE
[2008-7-18]
Tag : Audio Mixing
Music4Games.Net recently caught up with David Möllerstedt, Head of Audio, DICE (Digital Illusions Creative Entertainment) to preview his upcoming talk at the Develop Conference, "Audio For Multiplayer and Beyond: Mixing Case Studies From Battlefield: Bad Company and Frostbite" as well as discussing the audio for the Swedish developer's next opus, Mirror's Edge.
Music4Games.Net recently caught up with David Möllerstedt, Head of Audio, DICE (Digital Illusions Creative Entertainment) to preview his upcoming talk at the Develop Conference, "Audio For Multiplayer and Beyond: Mixing Case Studies From Battlefield: Bad Company and Frostbite" as well as discussing the audio for the Swedish developer's next opus, Mirror's Edge.
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