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RealityServer software platform allows the user tointeract with the largest of

http://www.forbes.com/businesswire/feeds/businessw [2008-8-12]

Tag : Server Side Software
RealityServer software platform was designed from the ground up tobe the web application services platform for achieving thehighest-quality renderings for large large-model visualization in3D. It allows users to create and deploy 3D interactive webservices and applications across numerous disciplines includingaerospace, automotive, architecture, product design, productshowcasing and product configuration. Ideal for geographicallydispersed collaboration, RealityServer enables real-time viewingand interaction with high image quality across the web without theneed for downloads or client side viewer applications.

Unlike client-based 3D solutions, RealityServer software platformmaintains and processes original content securely on the server --streaming in response to the user's choice, allowing the user tointeract with the largest of datasets from any remote location.Since the content remains secure on the server, it frees the clientfrom the need for plug-ins, client-side applications, additionalstorage, memory, CPU or GPU demands. This provides unlimitedscalability as the user base grows.

"We recognized the need in the marketplace for high-quality,scalable server-based 3D visualization solutions more than fiveyears ago. But back when we first started talking aboutRealityServer, people thought we were crazy to think that theprocessing power and bandwidth for such a solution would beavailable - much less at a reasonable cost per user," said RolfHerken, CEO and CTO of mental images. "The types of demonstrationsyou see at Siggraph merely scratch the surface of what is possibleand illustrate the need to be designing for the future. It's thistype of innovation that moves us forward."

RealityServer software platform can produce a full image qualityspectrum via its multiple rendering options. Two of these renderingoptions -- the high quality ray tracer and the interactive graphiccard renderer -- are used in the 3D Room Planner at mydeco.com.

"We wanted to provide our customers and prospective customers witha fun and interactive way to visualize how furniture andaccessories would look in their own environment, while at the sametime delivering a positive user experience. RealityServer hashelped us deliver that as the platform on which our 3D Room Planneris built," said David Kelly, CEO, mydeco. "With the 3D Room Plannercomponent of our website, we have found visitors are staying on oursite longer, exploring different options and even dabbling ininterior design -- sharing their creations with larger onlinecommunities."

Note to Editors: Demonstrations of RealityServer software can beviewed during Siggraph 2008 (Aug. 11-15) at the booths of NVIDIA,Booth #554/655; BOXX Technology, Booth #546; or in action at theRome Reborn Exhibit - part of the New Tech Demos - in Hall G.

About mental images: mental images(R), founded in 1986, is therecognized international leader in providing component and platformsoftware for the creation, manipulation and visualization of 3Dcontent. Its world leading rendering and other technologies areused by the entertainment, computer-aided design, architecture,scientific visualization, and other industries that requiresophisticated images primarily as part of their software productsand application services. mental images is a wholly-ownedsubsidiary of NVIDIA Corporation with headquarters in Berlin,Germany, a subsidiary in the United States, mental images, Inc.,and a subsidiary in Melbourne, Australia, mental images Pty..mental images has a multinational staff of top qualified engineersexclusively dedicated to basic research and development in the areaof 3D graphics and 3D Web Applications and Services technologies.For more information, visit www.mentalimages.com.

Certain statements in this press release including, but not limitedto, statements as to: the benefits, features, performance andpossible uses of RealityServer 2.2 as well as possible users ofRealityServer 2.2 are forward-looking statements that are subjectto risks and uncertainties that could cause results to bematerially different than expectations. Important factors thatcould cause actual results to differ materially include: design orsoftware defects; unexpected loss of performance of ourtechnologies; unforeseen difficulties accessing RealityServer 2.2remotely; the impact of technological development and competition;as well as other factors detailed from time to time in the reportsNVIDIA files with the Securities and Exchange Commission includingits Form 10-Q for the fiscal period ended April 27, 2008. Copies ofreports filed with the SEC are posted on our website and areavailable from NVIDIA without charge. These forward-lookingstatements are not guarantees of future performance and speak onlyas of the date hereof, and, except as required by law, NVIDIA andmental images disclaim any obligation to update theseforward-looking statements to reflect future events orcircumstances.

mental images, mental mill, and RealityServer, are trademarks orregistered trademarks of mental images GmbH, Berlin, Germany, asubsidiary of NVIDA Corporation, in the United States and/or othercountries. Other company and product names may be trademarks of therespective companies with which they are associated.


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