Champions Online: Ask Cryptic July 28th
http://www.warcry.com/news/view/85290-Champions-On [2008-7-30]
Tag : jungle costume
Non-fighting gameplay elements: What will there be between thefighting? Can you give us more information on the invention system?Will we level in our non-fighting skills? (exailious)
Arkayne: We do plan to have a number of non-combat activities ingame, exailious! Some missions involve more investigation orpuzzle-solving, and we have a crafting system that will allowplayers to create useful devices and upgrades. We also have arewards system that encourages players to explore the ChampionsUniverse. We'll be posting more on the crafting and explorationrewards in future dev blog articles.
Will players be able to hold the block button and blockcontinuously or does one have to press it for each attack? ...Also, does successful blocking on CO equate to taking no damage orjust reduced damage compared to what one would have taken if theyhadn't blocked the attack? (SUNMAN)
Heretic (Lead Powers Designer): Players will press and hold theblock button to stay in a blocking state. Blocking will reduce much- although not all - of the incoming damage. Against some kinds ofattacks, blocking may have additional benefits.
Will there be damage linked to Knockback (based on what they havebeen knocked back into)? (Certified)
Heretic: Most knockback attacks have damage built into the actualknockback, but no additional damage is factored in to take intoaccount what they were knocked back into. However, you can knock afoe back into a damaging environment such as lava or toxic pools,and your foe will take continuous damage until they escape thehostile environment.
During costume creation, will we be able to upload our own images?You know, say we belong to a sweet supergroup like Watchfire, andwe have created and voted on a team logo; I would like to put thatemblem on the chest or belt of my hero. (Adino)
Absinthe (Lead Character Artist): We have no plans to allowplayer-uploaded images at launch. However, Cryptic is alwayslooking into more ways to incorporate player-generated content sothis may be a possibility in the future.
Non-fighting gameplay elements: What will there be between thefighting? Can you give us more information on the invention system?Will we level in our non-fighting skills? (exailious)
Arkayne: We do plan to have a number of non-combat activities ingame, exailious! Some missions involve more investigation orpuzzle-solving, and we have a crafting system that will allowplayers to create useful devices and upgrades. We also have arewards system that encourages players to explore the ChampionsUniverse. We'll be posting more on the crafting and explorationrewards in future dev blog articles.
Will players be able to hold the block button and blockcontinuously or does one have to press it for each attack? ...Also, does successful blocking on CO equate to taking no damage orjust reduced damage compared to what one would have taken if theyhadn't blocked the attack? (SUNMAN)
Heretic (Lead Powers Designer): Players will press and hold theblock button to stay in a blocking state. Blocking will reduce much- although not all - of the incoming damage. Against some kinds ofattacks, blocking may have additional benefits.
Will there be damage linked to Knockback (based on what they havebeen knocked back into)? (Certified)
Heretic: Most knockback attacks have damage built into the actualknockback, but no additional damage is factored in to take intoaccount what they were knocked back into. However, you can knock afoe back into a damaging environment such as lava or toxic pools,and your foe will take continuous damage until they escape thehostile environment.
During costume creation, will we be able to upload our own images?You know, say we belong to a sweet supergroup like Watchfire, andwe have created and voted on a team logo; I would like to put thatemblem on the chest or belt of my hero. (Adino)
Absinthe (Lead Character Artist): We have no plans to allowplayer-uploaded images at launch. However, Cryptic is alwayslooking into more ways to incorporate player-generated content sothis may be a possibility in the future.
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